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Q:

Saving user profile image into his directory in Android SDK

I am developing an Android application using UnityEngine API(not essential) and currently developing a function to save my profile image into his Android SD card using the following code
string imgPath = Application.persistentDataPath + "/img";
File imgFile = new File(imgPath);
imgFile.Parent.Mkdirs();
FileStream stream = new FileStream (imgFile. 50e0806aeb harbry
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